@Resources folder
The @Resources folder in the root folder of a skin is the recommended location to store and access images, fonts, sounds, include files, addons or other additional files used by the skin. The @Resources folder is ignored when scanning for skins, so using it to store images and other resources will improve the initial load time of Rainmeter.
The @Resources folder must be created at the root config level of the skin (e.g. Skins\illustro\@Resources
) and the #@#
built-in variable can be used as a shortcut to specify it.
Note: The #@#
built-in variable should always be used to specify the location of the @Resources folder. Since @Resources must be at the root config level of the skin, a relative path like ImageName=@Resources\Images\MyImage.png
will assume that @Resources is in the same folder as the skin .ini file, and that can be wrong. Using ImageName=#@#Images\MyImage.png
is much more reliable.
Fonts
TrueType (.ttf) or OpenType (.otf) fonts in the @Resources\Fonts
folder are automatically loaded and can be used with the FontFace option in string meters.
For example, to include the font SomeFont.ttf, it should be placed in: Skins\SomeSkin\@Resources\Fonts\SomeFont.ttf
, and used with FontFace=SomeFontFamily
.
Cursors
Custom cursors (.ani or .cur) in the @Resources\Cursors
folder are automatically loaded and can be used with MouseActionCursorName.
Examples
ImageName=#@#Images\MyImage.png |